I want to give you a heads up that this Wednesday 13th, Minecraft 1.5 is coming out and this is one of the biggest releases when it comes to bring more redstone mechanics into Minecraft. As such I assume the update period on Godcraft will be slightly slower then normal but hopefully not to bad. My best prediction of events since people expect me to know everything lol.
Build Server: 2-4 Weeks, Will require a lot of testing of all the new features and make sure there is no major exploits, dupes, etc. Overall just a really good testing and reporting. If testing/reporting was like the last update then expect Build server to stay 1.4.
Adventure Server: 4-8 Weeks, Like always the Adventure server will take the longest. We have no plans on any wipes at this time or any planned wipes in the near future. Adventure Server will be updated forever as long as their is a fair amount of players. Once again 4-8 Weeks is a nice prediction. This is Majority of the major mods we use and play actually do update.
Creative Server: 1-2 Weeks, Expect an update right away as long as the majority of the plugins are not broken. We want you guys to be able to jump on and do your creative builds for 1.5 Asap!
Please note, I follow the mods and plugins and don't need any reminders. I do this on my free time and as well do local testing usually before I even post any new news updates. As always be patient and hope for the best.
Information on the pre-release: It’s finally time to release the Minecraft Redstone Update pre-release! The change log is as follows…
Added Redstone Comparator (used in Redstone logic)
Added Hopper (collects items and moves them to containers)
Added Dropper (similar to Dispensers, but always drops the item)
Added Activator Rail (activates TNT Minecarts)
Added Daylight Sensor
Added Trapped Chest
Added Weighed Pressure Plate
Added Block of Redstone
Added Nether Brick (item)
Added Nether Quartz and ore
Added Block of Quartz, with half blocks and chiseled variants
New command: /scoreboard
New command: /effect
Containers and mobs can have custom names
Inventory management has been changed, for example you can drag-place items over slots
Texture packs now have separate images for each block and item, and can have animations
Nether Quartz Ore now spawns in the Nether
Smooth lighting now has three settings (none, minimal, maximum)
More detailed death messages
Some hostile mobs now are harder in Hard difficulty
Many, many, bug fixes
Removed Herobrine childish fucking devs.
This update will be officially released next week on Wednesday, March 13 Get the pre-release here:
Welcome to the new and improved SimCity Thread! Release Date:NA: March 5th 2013, JP/AUS: March 7th 2013, UK: March 8th. Best Deals:GMG Multiplayer: Yes and a ton of neat features related to it!
Godcraft SimCity Roster (This is a list of Godcraft Members Origin Account Names): Kane Hart - Kane_Hart Kingcam2 - Kingcam2 bennerkaj - bennerkaj Togeh - Togy84 tomh3092 - tomh3092 iBodydrag - iBodydrag djbrooks06 - universal06 PikePeicrer - PikePeicrer Greaterix - Greaterix ComeradeTaco - ComeradeTaco
In case you've overlooked the Minecraft Online Series thread, I am in the process of filming a Minecraft machinima with the help of Godcraft members. I am currently in search of voice actors for the series. If you or a friend are interested, or even know an online talent/channel you'd like me to contact, let me know so I can discuss details and available roles!
Also, be sure to check out the above thread for filming dates/times. I am always in need of actors who are willing to sacrifice a couple hours of their time. Come be a part of Minecraft history!!